Published on February 10, 2012

License: CC-BY

5182 Downloads

Blender 2.61

94 Likes

1 Megabytes

You must log in to download this blend

Preview 1.
Switch preview3D preview

This is a ready to use, female body basemesh with clean topology and accurate proportions. It is a perfect starting point for a higher poly model or as a sculpting basemesh.

The mesh is 100% quads with a total polycount of 1413

Modeled by Jonathan Williamson

Enjoy!


Comments:  

Is this the finished product from the female modelling tutorial series?

No this is actually a brand new model that I finished over the last couple days.

Amazing stuff!

With this one and the male basemesh we're finally complete on the acurate, quad only, human basemeshes :D

ewww put some clothes on that girl ;)

This is cool, another one by All-rounder.

[...] This model is based on a Creative Commons licensed model, also developed by Jonathan Williamson and available on BlendSwap here: http://www.blendswap.com/blends/characters/female-body-character-basemesh/ [...]

wow, this is wonderful! Now if you only made a male character of the same style I could start my comic a tiny bit quicker by using and crediting your models. I am having a very tough time with my own model. It's coming along but super slowly with many false starts :P

Thanks! I'm glad you like it :) I'll see what I can do about making a new male base mesh as well!

thank you! This is a wonderful place you have here. If you wish to view my comic see insanityofxade.com

I linked above to this male basemesh, http://www.blendswap.com/blends/characters/basemeshes-male-head-and-body/ that's, I think, very compatible style wise, just in case ;)

I did notice that poifox, and it really is a nice model but just not what I have in mind for my comic. I need something similar (not exact) to the current models in the old (light purple button) comic http://insanityofxade.com Now, I know they are anime style and this is decidedly non anime, and that's okay, I am very good at modifying a mirrored mesh and already figured out what I need to do in order to make her anime, and even turn her male so the male version is not really needed, but would be icing on the cake. :)

Good topology indeed. Needs some additional work as a base model - no ears, no nails....no other details...like knee, finger, or elbow joints, I mean. Good work nevertheless...I like the shape of the body. Thanks!

That's because it's a basemesh ;) A basemesh is generally used for sculpting, at which point you would create all those extra details. However the mesh is made in such a way that you could also add in all those details with real topology fairly easil.

Now need to make a male of the same style and basic count and It'll be set. I don't fully agree with Poifox about the male base mesh, but for not it's a good start.

I totally agree, the topology of the male is good, but not nearly as good as this one :)

Thank you. It is very help full for new learners.

Hey guys, I took this model and rigged it in Autodesk Maya 2012, (sorry its not blender), I haven't read any major rules on posting links so I wont do a download link unless I get an ok for it.

Thx, this will be perfect for starting piont on some characters

Splendid build, not too complex for easy changes, Great work :)

hi there...THANK YOU THANK YOU so much for this one...it eases job for artist...thanks...

BTW, just a favor, if you time, and if you don't mind, will you please maka a quad basemesh, a MALE one...thanks

nice one...very nice so much appreciated

Thank you for sharing your Model ...looks like a nice mesh!

Great basemesh. :D I used it to make this model: http://blenderartists.org/forum/showthread.php?282301-Tiger-skin

Downloading to study different character Blending and rigging. Thnx.

Thank you cgcookie for an amazing basemesh. Just one more noob will get a great start.

I used this base mesh to create my character called YonaSu at dA

Hi just a question, I understand that I can use this model in my game for example (after maybe some editing) but I don't understand what is required to me: "You are just required to attribute back to CG Cookie, Inc and Eat Sheep." How can achive this statement when I use this model?

Thanks to all, Daniele.