mw2 terminal map

  • February 04, 2012
  • 580 Downloads
  • 2 Likes
  • Blender 2.4x
  • Render: Blender Internal
  • Creator: grumpy.blend
  • License: CC-BY
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Description:

Hello everyone I introduce a new blend. it is the terminal map of Call of Duty MW2 (untextured). The comments are welcome.

Comments:

  • daren profile picture
    daren

    Scale / design is excellent. Lots of detail from a distant perspective. Really is weakened as a piece by lack of textures.

    Written February 05, 2012
  • grumpy.blend profile picture
    grumpy.blend

    thank you very much for the comment. I will learn to make the texture for my next blend.

    grumpy.blend

    Written February 05, 2012
  • William8413 profile picture
    William8413

    I agree very well done although over all 98/100

    Written March 08, 2012
  • Jeremy profile picture
    Jeremy

    Wow! It's amazing! Could you tell how you have done it? I can't believe you have making prtsc while playing and then model it in blender...

    Written March 09, 2012
  • justintmetal profile picture
    justintmetal

    untextured? challenge accepted.

    Written March 30, 2012
  • justintmetal profile picture
    justintmetal

    No but really good job man! I'm going to try and texture it and re-make the plane (using the outside of your plane and I'll make the interior)

    Written March 30, 2012
  • grumpy.blend profile picture
    grumpy.blend

    Ok if you happen to have the texture you can send me the blend? My address is blackcutter@laposte.net.

    Thank you

    Written April 11, 2012
  • grumpy.blend profile picture
    grumpy.blend

    Not capture screen but during games I counted the chairs and tables and I draw the map top view (where is located bar, shop, airplane ....). Then after I did the rest on blender, it was super hard. Now I work since a long time on the map Highrise, I think it will be ready soon.

    Grumpy-Blend.
    
    Written April 11, 2012
  • matthewinglis profile picture
    matthewinglis

    Its a great model but its just lacking colour. Also the mesh is a bit mucked up. But that doesnt matter. This is your first blend. :)

    Written September 13, 2013