Published on January 13, 2012

License: CC-BY-SA

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Blender 2.61

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this is Scales, from Sintel. I have simplified his textures, baked the normal maps from multires, fixed the armature button script to work with 2.61, and a few tweaks.

He is a major character in my next scene of Giants in the Earth (skip to 7:30 to see ACTION, watch it all to see the plot)

http://www.youtube.com/watch?v=f2W2igqWP3Q

Here is the original copyright statement:

Creative Commons Attribution 3.0

You are free: - to copy, distribute and display the work - to make derivative works - to make commercial use of the work

Under the following conditions:

You must attribute the work as:

(C) Blender Foundation - www.sintel.org


Comments:  

[...] Blend Swap » Scales (Simplified From Sintel). Share this:TwitterFacebookStumbleUponDiggPrintEmailLike this:LikeBe the first to like this post. [...]

can u add the animations to a real life video like cgi

Unsure what you are asking. If you mean "is it possible to use this character incorporated with real life video" -- yes -- check out all of the camera tracking hubbub going on at Blender Nation and Blender artists

If you are asking if "I" could add the animations to real life video -- depends on the situation. I could, but it's not my strong suit (it would be my first live action /CG overlay)

well here's a link to a web site with a cg overlay tutorial that gores pretty in dept. http://blendernerd.com/cg-overlay-on-video/ oh and can include the bad guy in one of your swaps i really need him for a movie i'm making, thanks :-)

Hi, Textures are not visible when rendering.

This file was never meant to be renderable-- but to hold the model so you can append into a scene file --- the material is overriden in the layers menu here. anyways, to render the materials you need to go to the render layers, and there is a "Material" box (just to the right of Mask layers and just below the scene layers). This sets the global material that overrides object materials. "Material" (a generic white) is in it. Delete that "Material" and the materials will render as normal.

Thanks, after appending to the scene , the rendering is OK with textures.

Ok please don't be mad but would you guys mind if i put this in a game i'm making and other people can download it?âá´¥â

the rigging have so many layers