Track Simulation In Game Engine

  • December 05, 2011
  • 1,440 Downloads
  • 3 Likes
  • Blender 2.6x
  • Render: Blender Internal
  • Creator: kokus-pokus
  • License: CC-0
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Description:

This is the Worlds First Super Extra Advanced Real Track Simulation in Blender's Game Engine or simply W.F.S.E.A.R.T.S.B.G.E. :)

The goal of my experiment is to make track simulation with no pythoning and no cheating, just pure rigid body joints and logic bricks.

I'm pretty happy with the results, and feel my self ready to try to make a tank duel game, but maybe someone can guide me how to work with big terrain?

P.S. If You find my scene useful, You can make with it what ever You want - with one exception: don't use it in military needs :)

Comments:

  • jimmyl159 profile picture
    jimmyl159

    WALL-E!!!!!!!

    Written December 05, 2011
  • kokus-pokus profile picture
    kokus-pokus

    This is a prototype for a tank, and I use q.w.a.s because tank (at least Russian T34) controls left and right side separately. And yes, it's Wall-E, just because Number Five is more difficult to model, it needs more time.

    Written December 06, 2011
  • bobal57 profile picture
    bobal57

    Very clever track animation ! Thanks for sharing.

    Written December 13, 2011
  • InfameDavid profile picture
    InfameDavid

    awesome , thanks for share!

    Written January 29, 2012
  • amogh profile picture
    amogh

    does it comes with WALL-E!!!!???

    Written August 06, 2012
  • resfor profile picture
    resfor

    Wonderful!

    Written November 27, 2012
  • Akira_san profile picture
    Akira_san

    Vary nice.

    Written March 23, 2013
  • D4DD201D profile picture
    D4DD201D

    cool

    Written August 20, 2013
  • darbone profile picture
    darbone

    it perfect blend.. thanks for share to us

    Written April 21, 2014
  • dunnellonchiro profile picture
    dunnellonchiro

    I love W.A.S and D. two but it is ok.

    Written April 12, 2015
  • Koyaanisquatsy profile picture
    Koyaanisquatsy

    That's pretty cool!

    Written December 21, 2015