Published on October 24, 2011
Hey guys This is version 0.1 of my hand rig. The goal is to have an easier to use hand rig for picking up objects Why? cause I suck at animating, and can never get those fingers to work right
This is experimental only, Feel free to use, edit and re-post I do appreciate being credited for my work, but this is not required
Bones: most of the bones function as normal, however there is a few extra bones. All the bones you move are on layer 1, all extra bones on layer 2 palm.04.L -> moves a lot of bones, works to 'cup' the hand roll..L -> these bones control the finger curl curl.fix..L -> these bones help to clasp the fingers a little tighter ik.*.L -> these bones give finer control over the fingers, effectively 'pointing' the fingers shrinkwrap.L -> controls how much the fingers are attracted to the object specified in the constraints of the ik bones
In the future I will add features for using physics rather than shrinkwrap Also want to add a panel to control it, as well as a script to build it into the current rigify generator.
Let me know if you have any suggestions on my facebook page facebook.com/cgtutorials/ or my website www.metalix.co.nz
Enjoy the rig :D