Published on October 21, 2011
This is a game that I've developed to learn some basic game logic , basic principles of gravity and physics simulations and the GLSL shader effects that could be used inside of the blender gamer engine.
It is one of the classic game where you have to center the paper trash can! There is no points or intensity measure because those need some scripting and I want to keep the game as simple as possible
Controls: -Arrows to move and orientate -Space to shot -R to reload with paper
Please comment for any suggestion or impressions