Published on August 08, 2011
Mace - Battle Mace. by Quandtum Released under license is CC BY-SA.
Blend contains two objects (same base mesh):
1.) Object named "Mace.LoPoly" setup for low poly use.
2.) Object named "Mace.HiPoly" setup for high poly use. It's the same mesh as "Mace.LoPoly" only with a "subsurf" and "edge split" modifier.
Objects were posed for display render, don't forget to clear location & rotation.
Maps included (Diffuse, Normal, Specular and Ambient) are all 1024×1024 jpg and can be rescaled to suit specific needs (game models maybe want to scale them to 512×512).
Base mesh is manifold and has 358 vertices, 732 edges and 376 faces.
Itemized texture source list: * http://www.goodtextures.com/file/12991/metal-base.html