I was testing a few different walking, fighting, and idle actions and this was the result. The mesh is fully rigged and all the actions are set in the Logic Editor.
Categorized: Animation,Characters
Tagged: Mekry
Downloading "Mesh Test"
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2 Comments in 1 pages
Dear Mekry, thanks for sharing this model and the animation. Your figure is now walking in the real world:
http://www.youtube.com/watch?v=LVa_WwBFtA4
Do you have a pointer for a tutorial where I learn how to find and use the other actions with the Logic Editor, as you mentioned?
Sorry it took so long to respond Tobias. Where I learned most of my Blender knowledge is from Blendercookie.com, however, if you are looking into the gaming aspect, I would recommend using UnityPlayer. It is a lot faster and easier than the Blender Game Engine though you will still need Blender to make your models. Unitycookie.com has good tutorials for that if you are interested.